C++ Level 1


Embedded Development & Debugging
Contact us
3 days
SEK 17.900
DKK 15.800
EUR 2.100 (FI)

Request more information

Lena Bernhardsson
+46 (0) 40 59 22 09


C++ has more and more become the programming language used in embedded systems contexts. Since the object-oriented analysis and design, OOAD, is more broadly used in embedded systems development, C++ is well suited as the implementation language.

C++ backward compatibility with the C programming language facilitates mixing these two languages – a typical scenario where an existing C-based embedded system is extended with new features implemented in C++. Like C, C++ is standardized since many years, the recent major revision of the standard, a.k.a. C++11, was settled in 2011.


This three day C++ training course introduces the participant to C++ programming language. Beside a short introduction to the concepts of object-orientated analysis and design you will be taught about the fundamentals in C++ like:

  • Introduce C++ as a programming language for realizing object-oriented systems
  • Understand the differences between the standard C and the “C-part” of C++
  • Design and implement robust C++ classes
  • Grasp the standard library-provided input/output abstractions
  • Introduce some of the new language features in C++11

The major objective of this class is that you will be able to write simple object oriented programs in C++ and use the language constructions to create efficient programming code.


This training is aimed programmers who want to have a sound introduction to C++.

Previous Knowledge

The course requires some previous experience in any function- or procedure-oriented language.

Practical Exercises

During the training you will practice the objectives in terms of a number of exercises. We will use the open and free integrated development environment from Eclipse.



Introduction to Object-Orientation

  • The Goals with Object-oriented Programming
  • OO Programming Concepts
  • C++ Language Mapping

Transitioning from C to C++

  • The original prerequisites for the definition of C++
  • Function Overloading
  • Default Function Arguments
  • Initialization versus Assignment
  • Place Variable Definitions where needed
  • Stricter type control
  • const Strictness
  • C++ type conversion operators

 Introduction to C++

  • Namespace
  • Basic Input/Output
  • References
  • Dynamic Memory Allocation
  • Some Standard Library Appetizers:
    • std::string and std::vector

The Class, Part I

  • In C
  • First Look at Encapsulation
  • The Class
  • Principle of Data Hiding
  • Modularity and Implementation Hiding Constructors/Destructors
  • Initialization vs. Assignment
  • Operator Overloading

The Standard Library, Part I

  • Introduction
    • iostream Library
    • What’s a stream?
    • Architecture
    • Stream Types
    • File Handling
  • String Streams

Some New C++11 Language Features

  • Automatic Type Deduction – auto
  • Range-based Loops
  • Uniform Initialization with Initializer Lists

Klar til at bestille? Eller bare til at høre mere?

Giv os et ring på 44 52 16 50, eller udfyld felterne, så ringer vi til dig!